Here is a list of all documented namespaces with brief descriptions:
| Mezzanine | The bulk of the engine components go in this namspace |
| Mezzanine::Audio | This namespace is for all the classes belonging to the Audio Subsystem |
| Mezzanine::crossplatform | All functionality that needs different implemenations per platform will go in here |
| Mezzanine::debug | This namespace is for internal debugging tools. In general it shouldn't be used in game code |
| Mezzanine::internal | This namespace is used for internal helper classes, and in general it should be ignored by game developers |
| Mezzanine::Scripting | This namespace is for all the classes belonging to the Scripting Subsystem |
| Mezzanine::UI | This namespace is for all the classes belonging to the Graphical User Interface Subsystem |
| Mezzanine::xml | This is where bulk of the XML subsystem resides, (See Mezzanine::xml Manual for details) there are numerous class that are all tighlty integrated so one file seemed appropriate |
| Ogre | |