Throwable items are anything in the game that a play can grab with the mouse (touchscreen or other pointer) and throw. There will be a number of geometric Shapes, as well as custom more specific items. There will be a pool of item shapes and item materials that levels can draw from to create puzzles.
Some Item Shapes
The shapes of gaming dice and regular polyhedra will be readily available for all to use in levels they make.
- Regular Tetrahedron – d4 and pyramids – Will not Roll
- Cube – d6 (sided dice) and blocks of solid materials
- Octohedron – d8 – rolls easier than a Cube
- Irregular Decahedron – d10 – rolls easier still
- Dodecahedron – d12 – almost rolls as much as the icosahedron
- Icosahedron – d20 – made of 20 Isosceles triangles
- Sphere – For balls – almost always rolls
Other proposed shapes
- Random household objects
- Eggs, Muffins other food items
- Various shaped wood blocks
- The levels really can throw in anythign they like
Chart of Throwable Item Materials
* Name – The name of the substance.
* Value – The amount of points you get for getting the object into the container.
* Cost – The amount of points you lose.
* Bounce – The amount of energy preserved on impact.
* Density – Weight per cubic centimeter of the object(g/cc)(g/cm^3).
* Magnet – Notes whether or not the substance is magnetic or affected by a magnetic field.
* Color – The color used to denote what it is.
|Rubber||3||7||90||1.1||No||Pink or Black|
“The resulting force of gravity is so strong that if an object were to fall from just one meter high it would only take one microsecond to hit the surface of the neutron star, and would do so at around 2000 kilometers per second, or 7.2 million kilometers per hour.” – Neutron Star Wiki page.
Chart of common wood properties such as density: http://www.csudh.edu/oliver/chemdata/woods.htm